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All event markets
Live data
Sports
Active

LoL: Top Esports vs Invictus Gaming - Game 2 Winner

Current implied probability

100%

Yes price

1.00

No price

0.00

Volume

$3.82M

Liquidity

$795.2K

24h volume

$3.82M

Ends

Nov 4, 2026 · 1d

A 100% market price means the market is currently pricing the outcome around 100%, not that the event is certain. Probabilities move as new information arrives.

Resolution risk

Medium resolution risk
Source-dependent resolution
Boundary-sensitive wording
Ends soon

Resolution rules

This market refers to the LoL Quarterfinal 4 match between Top Esports and Invictus Gaming in the Worlds Playoffs, initially scheduled for November 6, 2026 at 5:00 PM ET. This market will resolve to "Top Esports" if Top Esports win Game 2 against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win Game 2 against Top Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all), this market will resolve 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 20, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 6, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Source: https://gol.gg/esports/home

About this market

This market refers to the LoL Quarterfinal 4 match between Top Esports and Invictus Gaming in the Worlds Playoffs, initially scheduled for November 6, 2026 at 5:00 PM ET. This market will resolve to "Top Esports" if Top Esports win Game 2 against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win Game 2 against Top Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all), this market will resolve 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 20, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 6, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Probability over time

Historical probability chart

The probability-over-time chart will appear here when enough price-history data is available for this market.

Event market prices are not guarantees. Probabilities can move quickly, liquidity can be thin, and resolution rules matter. MarketPulses shows educational analytics only and does not provide trading, betting, or investment advice. Read full disclaimer.

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