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LoL: Deep Cross Gaming vs MVK Esports - Game 2 Winner

Current implied probability

0%

Yes price

0.00

No price

1.00

Volume

$139.81K

Liquidity

$219.44K

24h volume

$139.81K

Ends

Aug 8, 2026 · 1d

A 0% market price means the market is currently pricing the outcome around 0%, not that the event is certain. Probabilities move as new information arrives.

Resolution risk

Medium resolution risk
Source-dependent resolution
Boundary-sensitive wording
Ends soon

Resolution rules

This market refers to the LoL Round 4 match between Deep Cross Gaming and MVK Esports in the LCP Group Stage, initially scheduled for August 7 at 5:00AM ET. This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win Game 2 against MVK Esports. This market will resolve to "MVK Esports" if MVK Esports win Game 2 against Deep Cross Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Source: https://gol.gg/esports/home

About this market

This market refers to the LoL Round 4 match between Deep Cross Gaming and MVK Esports in the LCP Group Stage, initially scheduled for August 7 at 5:00AM ET. This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win Game 2 against MVK Esports. This market will resolve to "MVK Esports" if MVK Esports win Game 2 against Deep Cross Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Probability over time

Historical probability chart

The probability-over-time chart will appear here when enough price-history data is available for this market.

Event market prices are not guarantees. Probabilities can move quickly, liquidity can be thin, and resolution rules matter. MarketPulses shows educational analytics only and does not provide trading, betting, or investment advice. Read full disclaimer.

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