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All event markets
Live data
Sports
Active

LoL: CTBC Flying Oyster vs Deep Cross Gaming - Game 1 Winner

Current implied probability

100%

Yes price

1.00

No price

0.00

Volume

$238.38K

Liquidity

$201.16K

24h volume

$238.38K

Ends

Jul 26, 2026 · 1d

A 100% market price means the market is currently pricing the outcome around 100%, not that the event is certain. Probabilities move as new information arrives.

Resolution risk

Medium resolution risk
Source-dependent resolution
Boundary-sensitive wording
Ends soon

Resolution rules

This market refers to the LoL Round 1 match between CTBC Flying Oyster and Deep Cross Gaming in the LCP Swiss Stage, initially scheduled for July 26 at 7:30AM ET. This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win Game 1 against Deep Cross Gaming. This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win Game 1 against CTBC Flying Oyster. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Source: https://gol.gg/esports/home

About this market

This market refers to the LoL Round 1 match between CTBC Flying Oyster and Deep Cross Gaming in the LCP Swiss Stage, initially scheduled for July 26 at 7:30AM ET. This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win Game 1 against Deep Cross Gaming. This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win Game 1 against CTBC Flying Oyster. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Probability over time

Historical probability chart

The probability-over-time chart will appear here when enough price-history data is available for this market.

Event market prices are not guarantees. Probabilities can move quickly, liquidity can be thin, and resolution rules matter. MarketPulses shows educational analytics only and does not provide trading, betting, or investment advice. Read full disclaimer.

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