MarketPulse
AI
MarketsStocksEvent MarketsPlaygroundScreenersAI ForecastsNewsLearn
MarketPulse
AI

AI-powered market intelligence for Indian and global stocks — fundamentals, technicals, news sentiment, and probabilistic forecasts in one place.

Educational only. Educational only — not financial advice. Markets are risky. Consult a SEBI-registered investment adviser or licensed financial professional before investing.

Product

  • Markets
  • Stocks
  • Event Markets
  • Screeners
  • AI Forecasts
  • Pricing

Learn

  • Education
  • News
  • Basics
  • Technical analysis
  • Fundamentals

Company

  • About
  • Contact
  • Dashboard

Legal

  • Disclaimer
  • Privacy
  • Terms

© 2026 MarketPulse AI. Data may be delayed.

Not financial advice. Markets carry risk.

  • Home
  • Markets
  • Search
  • Play
  • Alerts
All event markets
Live data
Sports
Active

LoL: Bilibili Gaming vs Team WE (BO5) - LPL Playoffs

Current implied probability

97%

Yes price

0.97

No price

0.03

Volume

$266.42K

Liquidity

$29.21K

24h volume

$247.46K

Ends

Sep 3, 2026 · 1d

A 97% market price means the market is currently pricing the outcome around 97%, not that the event is certain. Probabilities move as new information arrives.

Resolution risk

Medium resolution risk
Source-dependent resolution
Boundary-sensitive wording
Ends soon

Resolution rules

This market refers to the LoL Upper bracket semifinal 2 match between Bilibili Gaming and Team WE in the LPL Playoffs, initially scheduled for September 3, 2026 at 5:00 AM ET. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Team WE. This market will resolve to "Team WE" if Team WE win the match against Bilibili Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 17, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 3, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Source: https://gol.gg/esports/home

About this market

This market refers to the LoL Upper bracket semifinal 2 match between Bilibili Gaming and Team WE in the LPL Playoffs, initially scheduled for September 3, 2026 at 5:00 AM ET. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Team WE. This market will resolve to "Team WE" if Team WE win the match against Bilibili Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 17, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 3, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Probability over time

Historical probability chart

The probability-over-time chart will appear here when enough price-history data is available for this market.

Event market prices are not guarantees. Probabilities can move quickly, liquidity can be thin, and resolution rules matter. MarketPulses shows educational analytics only and does not provide trading, betting, or investment advice. Read full disclaimer.

Related Sports markets

Sports
+30.9 pts

LoL: Bilibili Gaming vs Team WE - Game 1 Winner

Yes probability

100%

Details
Volume$564.64K
Liquidity$525.33K
Ends1d
Medium resolution risk
Source-dependent resolution
Boundary-sensitive wording
Sports
+29.4 pts

LoL: Bilibili Gaming vs Team WE - Game 2 Winner

Yes probability

100%

Details
Volume$414.53K
Liquidity$729.8K
Ends1d
Medium resolution risk
Source-dependent resolution
Boundary-sensitive wording
Sports
+63.0 pts

Plovdiv 3: Valerio Aboian vs Sebastian Sorger

Yes probability

97%

Details
Volume$256.43K
Liquidity$69.12K
Ends7d
Medium resolution risk
Source-dependent resolution
Boundary-sensitive wording
Sports

Counter-Strike: K27 vs Nemiga (BO3) - IEM Beijing: Global Qualifier Playoffs

Yes probability

50%

Details
Volume$185.9K
Liquidity$62.54K
Ends1d
Medium resolution risk
Source-dependent resolution
Boundary-sensitive wording