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All event markets
Live data
Macro
Active

Counter-Strike: Virtus.pro vs Sashi Esport (BO3) - Esports World Cup Open Qualifier Play-Ins

Current implied probability

55%

Yes price

0.55

No price

0.46

Volume

$199.47K

Liquidity

$41.35K

24h volume

$199.47K

Ends

Aug 9, 2026 · 1d

A 55% market price means the market is currently pricing the outcome around 55%, not that the event is certain. Probabilities move as new information arrives.

Resolution risk

Medium resolution risk
Source-dependent resolution
Boundary-sensitive wording
Ends soon

Resolution rules

This market refers to the Counter-Strike Round of 32 match between Virtus.pro and Sashi Esport in the Esports World Cup Open Qualifier Play-Ins, initially scheduled for August 9 at 5:00AM ET. This market will resolve to "Virtus.pro" if Virtus.pro win the match against Sashi Esport. This market will resolve to "Sashi Esport" if Sashi Esport win the match against Virtus.pro. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Source: https://hltv.org

About this market

This market refers to the Counter-Strike Round of 32 match between Virtus.pro and Sashi Esport in the Esports World Cup Open Qualifier Play-Ins, initially scheduled for August 9 at 5:00AM ET. This market will resolve to "Virtus.pro" if Virtus.pro win the match against Sashi Esport. This market will resolve to "Sashi Esport" if Sashi Esport win the match against Virtus.pro. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Probability over time

Historical probability chart

The probability-over-time chart will appear here when enough price-history data is available for this market.

Event market prices are not guarantees. Probabilities can move quickly, liquidity can be thin, and resolution rules matter. MarketPulses shows educational analytics only and does not provide trading, betting, or investment advice. Read full disclaimer.

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